![]() ![]() Skills to unlock: Shutter Step under Core Skills, Agile, Exploit, Malice under Subterfuge skills, Deadly Venom and Debilitating Toxins under Imbuement skills, Innervation, Second Wind, Adrenaline Rush, and Haste under Ultimate. ![]() This passive helps us to directly damage an enemy affected by any trap skill, giving us a 25% chance to reduce the active cooldown for the traps and drop a cluster of stun grenades that deal 40% total physical damage. This is a ranged build that players who want to keep a distance away from the enemy can utilize.įor passive, we will take advantage of the poison trap to ensure we can further damage the enemies. Thankfully, the Penetrating Shot build utilizes Rogue’s adept arrow skills, while also utilizing the poison traps Rogue has access to. Much like every other class in this game, Rogue can have a different playstyle based on what the player wants. While part of the first Rogue build was the one I used during the Diablo 4 beta, one thing I failed to experience was Rogue’s ability to zone their opponents. Adrenaline Rush and Haste will help with energy regeneration, evasion, and attack speed. Up next, the next three skills, Agile, Exploit, and Malice, further increase damage and evasion in special scenarios like damage on vulnerable enemies, or increased dodge chances.įinally, since we did not have a suitable ultimate that goes well with this build for Rogue in Diablo 4, we decided on opting for passives. These three skills give Rogue movement speed, health regeneration, and resiliency for a short duration. We will start by choosing the Sturdy, Siphoning Strike, and Stutter step. ![]()
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